Texture painting : fundamentals /
Explains the essentials of texture painting with Adobe Photoshop. Demonstrates how to create color, bump and specular maps for a prehistoric shark tooth, and how to texture the human head. Shows how Maya can be used as a 3D paint package to generate complex UV maps, which are then combined in Adobe...
| Main Author: | |
|---|---|
| Corporate Author: | |
| Format: | Software eBook |
| Language: | English |
| Published: |
Hollywood, CA :
Gnomon Workshop,
[2005]
|
| Series: | Photorealistic texturing with Paul Campion.
|
| Subjects: |
| Summary: | Explains the essentials of texture painting with Adobe Photoshop. Demonstrates how to create color, bump and specular maps for a prehistoric shark tooth, and how to texture the human head. Shows how Maya can be used as a 3D paint package to generate complex UV maps, which are then combined in Adobe Photoshop to create detailed realistic head textures. |
|---|---|
| Item Description: | Disc does not work in DVD players. Title from title screen. Electronic resource. |
| Physical Description: | 2 DVD-ROMs (295 min.) : sound, color ; 4 3/4 in. |
| Format: | System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 5 GB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive. |
| ISBN: | 1597629723 |