Texture painting : fundamentals /

Explains the essentials of texture painting with Adobe Photoshop. Demonstrates how to create color, bump and specular maps for a prehistoric shark tooth, and how to texture the human head. Shows how Maya can be used as a 3D paint package to generate complex UV maps, which are then combined in Adobe...

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Bibliographic Details
Main Author: Campion, Paul
Corporate Author: Gnomon Workshop (Firm)
Format: Software eBook
Language:English
Published: Hollywood, CA : Gnomon Workshop, [2005]
Series:Photorealistic texturing with Paul Campion.
Subjects:
Description
Summary:Explains the essentials of texture painting with Adobe Photoshop. Demonstrates how to create color, bump and specular maps for a prehistoric shark tooth, and how to texture the human head. Shows how Maya can be used as a 3D paint package to generate complex UV maps, which are then combined in Adobe Photoshop to create detailed realistic head textures.
Item Description:Disc does not work in DVD players.
Title from title screen.
Electronic resource.
Physical Description:2 DVD-ROMs (295 min.) : sound, color ; 4 3/4 in.
Format:System requirements: 1 GHz or faster processor; 512 MB or greater RAM; 64 MB or greater video RAM; 5 GB or greater hard disk space; Windows XP Professional or 2000 or Apple Mac OS x 10.2 (minimum); 1280 x 1024 or greater display; DVD-ROM drive.
ISBN:1597629723