rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Got game
    sub title: how the gamer generation is reshaping business forever
  name:
    name part: Beck, John C.
    role:
      role term: creator
  name:
    name part: Wade, Mitchell.
  type of resource: text
  genre: bibliography
  origin info:
    place:
      place term: mau
    date issued: 2004
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: print
    extent: x, 202 pages : illustrations ; 25 cm.
  table of contents: Introduction: Planet of the Rotting Minds? ... How Video Games Forged the Next Baby Boom -- Space Invader: How Games Became So Important Without the Rest of Us Noticing -- Sex, Violence, and Stereotypes: What We Worry About In Games ... And Why We Don't Need To -- Not the Real World: How the Experience of Gaming Differs From Just About Everything Else ... and Why That Makes Gamers Different -- Want 'Tude With That?: How Gamers' Values and Skills Shape Their Professional Performance -- Play Nice: After All That Time Alone, Can Gamers Be Great Team Players? -- Win or Go Home: How Video Games Built ROI Into This Generation's DNA -- Gamers On Top: What To Expect From Gamers as Executives -- Press Start to Continue: What's Next For Gamers--and Us.
  note: John C. Beck, Mitchell Wade.
  note: Includes bibliographical references and index.
  subject:
    topic: Video games
    topic: Economic aspects
  classification: GV1469.3 .B43 2004
  classification: 794.8
  identifier: 1578519497 (alk. paper)
  identifier: 2004014450
  identifier: http://www.loc.gov/catdir/toc/ecip0419/2004014450.html
  related item:
    location:
      url: http://www.loc.gov/catdir/toc/ecip0419/2004014450.html
  record info:
    record content source: DLC
    record creation date: 040621
    record change date: 20151101054537.0
    record identifier: in00002046395