Real-time 3D terrain engines using C++ and and DirectX 9 /
| Main Author: | Snook, Greg (Gregory) |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
Hingham, Mass. :
Charles River Media,
[2003]
|
| Edition: | 1st ed. |
| Series: | Game development series (Charles River Media (Firm))
|
| Subjects: |
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