Real-time 3D terrain engines using C++ and and DirectX 9 /

Bibliographic Details
Main Author: Snook, Greg (Gregory)
Format: Book
Language:English
Published: Hingham, Mass. : Charles River Media, [2003]
Edition:1st ed.
Series:Game development series (Charles River Media (Firm))
Subjects:
Description
Physical Description:xxi, 374 pages : illustrations ; 24 cm. + 1 CD-ROM (4 3/4 in.)
Format:System requirements: 1 GHz+ Pentium III processor; Windows 2000/XP; 128 MB RAM (256 MB recommended); 500 MB of free disk space for installation; DirectX 9 compatable video card providing hardware-accelerated, programmable vertex and pixel shaders (NVIDIA GeForce chipsets 3 or higher, ATI Radeon chipset 8500 series and greater); recommended compiler is Microsoft Visual Studio.Net (Visual Studio 7.0) project files for Microsoft Visual Studio 6.0 are included.
Bibliography:Includes bibliographical references (pages 359-360) and index.
ISBN:1584502045 (pbk. w/ CD-ROM : alk. paper)