Funge, J. D. (1999). AI for games and animation: A cognitive modeling approach. A K Peters.
Chicago Style (17th ed.) CitationFunge, John David. AI for Games and Animation: A Cognitive Modeling Approach. Natick, Mass.: A K Peters, 1999.
MLA (9th ed.) CitationFunge, John David. AI for Games and Animation: A Cognitive Modeling Approach. A K Peters, 1999.
Warning: These citations may not always be 100% accurate.