Producing a computer generated explosive effect /
This thesis provides a process for a computer generated (CG) effects animator wishing to produce computer generated explosive effects using Alias|Wavefront Power Animator and Composer software. A study of the physical phenomena of real explosions is conducted in order to produce a convincing explosi...
| Main Author: | |
|---|---|
| Format: | Thesis eBook |
| Language: | English |
| Published: |
[Place of publication not identified] :
[publisher not identified] ;
1999.
|
| Subjects: | |
| Online Access: | Link to OAKTrust copy |
| Summary: | This thesis provides a process for a computer generated (CG) effects animator wishing to produce computer generated explosive effects using Alias|Wavefront Power Animator and Composer software. A study of the physical phenomena of real explosions is conducted in order to produce a convincing explosive effect with a computer. A description of the current state of the art provides current achievements by industry and individual artists. A tutorial focusing on modeling, lighting, and setting up animation controls for explosive effects provides step by step instruction for producing an explosive effect in Alias|Wavefront Power Animator and Composer. The tutorial also explains how real explosions influence the animating process of CG explosive effects, and provides key tips for generating realistic CG explosive effects. |
|---|---|
| Item Description: | "Major subject: Visualization Sciences". Includes cassette in pocket. Vita. |
| Physical Description: | vii, 67 leaves : illustrations ; 28 cm. = + 1 video cassette. Also available online. Issued also on microfiche from Lange Micrographics. |
| Bibliography: | Includes bibliographical references (leaves 65). |