An interactive three-dimensional computer graphic simulation of the upper extremity /

A three-dimensional computer graphic simulation which hics.

Bibliographic Details
Main Author: Pickard, Julie Marie, 1972-
Format: Thesis eBook
Language:English
Published: [Place of publication not identified] : [publisher not identified] ; 1998.
Subjects:
Online Access:Link to OAKTrust copy
Description
Summary:A three-dimensional computer graphic simulation which hics.
allows for the arbitrary placement of axes of motion
axes of rotation for each joint.
can be rotated around these axes. This thesis develops
computer graphic simulation of the upper extremity
dimensional, interactive, kinematic, real-time,
environment. The three-dimensional bone structures are
orientation and placement of up to three independent
performance workstation integrated with an Evans and
programming software within the UNIX X Windows
simulation, developed on a Sum UItraSPARC high
skeletal structures that allows for the arbitrary
sphere located at its midpoint. The bony structures
Sutherland graphics accelerator, uses OpenGL and C
symbolically by a long narrow cylindrical tube with a
the foundation of the computer program, a three-
tomography scans. Each axis of rotation is represented
triangular polygons derived from computerized
wire
with respect to skeletal structures is described. The
Item Description:"Major subject: Biomedical Engineering".
Vita.
Physical Description:ix, 139 leaves : illustrations ; 28 cm.
Also available online.
Bibliography:Includes bibliographical references (leaves 43-49).