An interactive three-dimensional computer graphic simulation of the upper extremity /
A three-dimensional computer graphic simulation which hics.
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| Format: | Thesis eBook |
| Language: | English |
| Published: |
[Place of publication not identified] :
[publisher not identified] ;
1998.
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| Subjects: | |
| Online Access: | Link to OAKTrust copy |
| Summary: | A three-dimensional computer graphic simulation which hics. allows for the arbitrary placement of axes of motion axes of rotation for each joint. can be rotated around these axes. This thesis develops computer graphic simulation of the upper extremity dimensional, interactive, kinematic, real-time, environment. The three-dimensional bone structures are orientation and placement of up to three independent performance workstation integrated with an Evans and programming software within the UNIX X Windows simulation, developed on a Sum UItraSPARC high skeletal structures that allows for the arbitrary sphere located at its midpoint. The bony structures Sutherland graphics accelerator, uses OpenGL and C symbolically by a long narrow cylindrical tube with a the foundation of the computer program, a three- tomography scans. Each axis of rotation is represented triangular polygons derived from computerized wire with respect to skeletal structures is described. The |
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| Item Description: | "Major subject: Biomedical Engineering". Vita. |
| Physical Description: | ix, 139 leaves : illustrations ; 28 cm. Also available online. |
| Bibliography: | Includes bibliographical references (leaves 43-49). |