A comparison of humor in traditional two-dimensional animation and three-dimensional computer animation /
story is much more important than the medium in which
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| Format: | Thesis Book |
| Language: | English |
| Published: |
[Place of publication not identified] :
[publisher not identified] ;
1998.
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| Subjects: |
| Summary: | story is much more important than the medium in which it is presented. This thesis compares a 217 and 3D version of the same animation in an attempt to discover whether or not the medium (2D or 3D) does have an effect on the perceived value of the story. Specifically, a "funniness'' rating scale is used to determine whether or not one version is funnier than the other, and if so, which one. It is hypothesized that the 217 version will be funnier than the 313 version. Secondly, questions included along with the rating scale are analyzed to make a preliminary effort at discovering what factors might influence the humorous value of an animation. Finally, groups viewing both versions are asked to compare the two. It is found that there is no difference between the funniness scale rating of the 217 and 317 versions. It is also discovered that those who found the ending to be a surprise, those who were reminded of previous situations in their life which were humorous, and those who said that the animation met their expectations of a funny cartoon, all rated the animation as being funnier than those who did not. When asked to compare the two animations, subjects liked the 3D version better and found it funnier than the 2D version. |
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| Item Description: | "Major subject: Visualization Sciences". Vita. |
| Physical Description: | x, 48 leaves : illustrations ; 28 cm. Issued also on microfiche from Lange Micrographics. |
| Bibliography: | Includes bibliographical references: pages 42-43. |