A comparison of humor in traditional two-dimensional animation and three-dimensional computer animation /

story is much more important than the medium in which

Bibliographic Details
Main Author: Swaim, Ryan
Format: Thesis Book
Language:English
Published: [Place of publication not identified] : [publisher not identified] ; 1998.
Subjects:
Description
Summary:story is much more important than the medium in which
it is presented. This thesis compares a 217 and 3D
version of the same animation in an attempt to
discover whether or not the medium (2D or 3D) does
have an effect on the perceived value of the story.
Specifically, a "funniness'' rating scale is used to
determine whether or not one version is funnier than
the other, and if so, which one. It is hypothesized
that the 217 version will be funnier than the 313
version. Secondly,
questions included along with the rating scale are
analyzed to make a preliminary effort at discovering
what factors might influence the humorous value of an
animation. Finally, groups viewing both versions are
asked to compare the two. It is found that there is no
difference between the funniness scale rating of the
217 and 317 versions. It is also discovered that those
who found the ending to be a surprise, those who were
reminded of previous situations in their life which
were humorous, and those who said that the animation
met their expectations of a funny cartoon, all rated
the animation as being funnier than those who did not.
When asked to compare the two animations, subjects
liked the 3D version better and found it funnier than
the 2D version.
Item Description:"Major subject: Visualization Sciences".
Vita.
Physical Description:x, 48 leaves : illustrations ; 28 cm.
Issued also on microfiche from Lange Micrographics.
Bibliography:Includes bibliographical references: pages 42-43.