Modeling emotion dynamics in intelligent agents /

according to some rules or predefined domain knowledge.

Bibliographic Details
Main Author: Seif El-Nasr, Magy
Format: Thesis eBook
Language:English
Published: [Place of publication not identified] : [publisher not identified] ; 1998.
Subjects:
Online Access:Link to OAKTrust copy
Description
Summary:according to some rules or predefined domain knowledge.
agent that produces emotions according to its experience.
also be used to simulate human emotions.
beating heart of the emotional process. More recently, the
by itself, but rather it is intermingled with many other
decision-making process, and thus they play an important role
emotion as a black-and-white matter. We used fuzzy rules to
emotional process in human beings is not a clear-cut process
Emotions were shown to have a leading role in the human
etc. Therefore, in order to simulate a human, one will have
existing research on emotional intelligent agents treats
experience were emphasized to be the main sources of the
explore the capability of fuzzy logic in modeling emotions.
Fuzzy logic helped us to capture the fuzzy and complex nature
in human intelligence. Intelligent agents' research produced
in the emotional process. We are proposing a model of an
introduction further emphasized the importance of experience
many models of emotional agents. However, most of these
models focused on agent's behavior rather than its internal
Moreover, it simulates the emotional intelligence process.
much simpler. However, we will argue that our model could
of an emotion to be a matter of degree; however, most of the
of emotions. Experience and learning also helped in evolving
our model to create a better illusion of reality. We chose
pets have a limited set of goals that can be defined in a
processes in the brain, including planning, self-perception,
Research on human psychology has long considered the notion
simple structure. Humans are more complex than pets. The
states, and thus, these agents tend to produce emotions
term "emotional intelligence" was introduced. Its
Throughout the history of research on emotions, memory and
to simulate a PET rather than a human or a creature, because
to simulate the other processes as well, while in pets it was
Item Description:"Major subject: Computer Science".
Vita.
Physical Description:ix, 108 leaves : illustrations ; 28 cm.
Also available online.
Issued also on microfiche from Lange Micrographics.
Bibliography:Includes bibliographical references: pages 89-93.