Making movies on your PC : dream up, design, and direct 3-D movies /
| Main Author: | Mason, David (David Keith), 1964- |
|---|---|
| Other Authors: | Enzmann, Alexander |
| Format: | Book |
| Language: | English |
| Published: |
Corte Madera, Calif. :
Waite Group Press,
[1993]
|
| Subjects: |
Similar Items
3-D computer animation /
by: Vince, John (John A.)
Published: (1992)
by: Vince, John (John A.)
Published: (1992)
How to cheat in 3ds Max 2011 : get spectacular results fast /
by: Bousquet, Michele, 1962-
Published: (2010)
by: Bousquet, Michele, 1962-
Published: (2010)
MEL scripting for Maya animators /
by: Wilkins, Mark R.
Published: (2005)
by: Wilkins, Mark R.
Published: (2005)
Mastering 3D Studio VIZ 3 /
by: Omura, George
Published: (2001)
by: Omura, George
Published: (2001)
Mastering 3D Studio MAX R3 /
Published: (2000)
Published: (2000)
Computer animation : a whole new world : groundbreaking work from today's top animation studios /
by: Street, Rita
Published: (1998)
by: Street, Rita
Published: (1998)
Understanding motion capture for computer animation and video games /
by: Menache, Alberto, 1961-
Published: (2000)
by: Menache, Alberto, 1961-
Published: (2000)
Character animation in depth /
by: Kelly, Doug
Published: (1998)
by: Kelly, Doug
Published: (1998)
The Dynamic image : pioneering computer graphics at the University of Toronto, 1967-1987 : a retrospective /
Computer-Animation in der Kartographie : Theorie und Praxis /
by: Dransch, Doris
Published: (1997)
by: Dransch, Doris
Published: (1997)
3ds max modeling for games.
by: Gahan, Andrew
Published: (2011)
by: Gahan, Andrew
Published: (2011)
3ds Max Modeling for games : insider's guide to game character, vehicle, and environment modeling.
by: Gahan, Andrew
Published: (2011)
by: Gahan, Andrew
Published: (2011)
Complete Maya programming. an in-depth guide to 3D fundamentals, geometry, and modeling /
by: Gould, David A. D.
Published: (2005)
by: Gould, David A. D.
Published: (2005)
Lightwave 3D character animation /
by: Albee, Timothy
Published: (2002)
by: Albee, Timothy
Published: (2002)
Lightwave 3D 8 revealed /
by: Murdock, Kelly
Published: (2005)
by: Murdock, Kelly
Published: (2005)
Evolutionary art and computers /
by: Todd, Stephen
Published: (1992)
by: Todd, Stephen
Published: (1992)
Learning Autodesk Maya 2009 : the modeling & animation handbook /
by: Schrivever, Michiel
Published: (2008)
by: Schrivever, Michiel
Published: (2008)
LightWave 3D 8 texturing /
by: Van der Byl, Leigh, 1979-
Published: (2004)
by: Van der Byl, Leigh, 1979-
Published: (2004)
LightWave 3D 8 character animation /
by: Albee, Timothy
Published: (2005)
by: Albee, Timothy
Published: (2005)
Lightwave 3D 8 cartoon character creation.
by: Gorden, Jonny
Published: (2005)
by: Gorden, Jonny
Published: (2005)
Lightwave 3D 8 cartoon character creation.
by: Gorden, Jonny
Published: (2005)
by: Gorden, Jonny
Published: (2005)
Lightwave 3D 5 character animation f/x /
by: Kelly, Doug
Published: (1997)
by: Kelly, Doug
Published: (1997)
Blender /
by: Van Gumster, Jason
Published: (2020)
by: Van Gumster, Jason
Published: (2020)
Production volume rendering : design and implementation /
by: Wrenninge, Magnus
Published: (2013)
by: Wrenninge, Magnus
Published: (2013)
Character design & integration with Half-life 2 and 3ds Max.
Published: (2007)
Published: (2007)
Essential lightwave 3D 8 : the fastest and easiest way to master lightwave /
by: Albee, Timothy
Published: (2005)
by: Albee, Timothy
Published: (2005)
How to cheat in 3ds Max 2011 : get spectacular results fast /
by: Bousquet, Michele, 1962-
Published: (2010)
by: Bousquet, Michele, 1962-
Published: (2010)
3ds Max lighting /
by: Boughen, Nicholas
Published: (2005)
by: Boughen, Nicholas
Published: (2005)
Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics /
by: O'Rourke, Michael
Published: (2003)
by: O'Rourke, Michael
Published: (2003)
Principles of three-dimensional computer animation : modeling, rendering, and animating with 3D computer graphics /
by: O'Rourke, Michael
Published: (1995)
by: O'Rourke, Michael
Published: (1995)
Essential lightwave v9 : the fastest and easiest way to master LightWave 3D /
by: Warner, Steve, 1970-
Published: (2007)
by: Warner, Steve, 1970-
Published: (2007)
3DS Max 5 for Windows /
by: Matossian, Michele
Published: (2004)
by: Matossian, Michele
Published: (2004)
A guide to computer animation : for TV, games, multimedia and web /
by: Kuperberg, Marcia
Published: (2002)
by: Kuperberg, Marcia
Published: (2002)
3DS Max 8 fundamentals /
by: Boardman, Ted
Published: (2006)
by: Boardman, Ted
Published: (2006)
Modeling a character in 3ds max /
by: Steed, Paul
Published: (2005)
by: Steed, Paul
Published: (2005)
Autodesk 3ds max 8 essentials.
Published: (2006)
Published: (2006)
Modeling a character in 3ds Max /
by: Steed, Paul
Published: (2002)
by: Steed, Paul
Published: (2002)
Modeling a character in 3ds Max /
by: Steed, Paul
Published: (2002)
by: Steed, Paul
Published: (2002)
Beginning VFX with Autodesk Maya : create industry-standard visual effects from scratch /
by: Kumar, Abhishek, 1989-
Published: (2022)
by: Kumar, Abhishek, 1989-
Published: (2022)
Maya plugin power
by: Smith, Mark Jennings
Published: (2008)
by: Smith, Mark Jennings
Published: (2008)